UIN Sayyid Ali Rahmatullah Tulungagung

  • Beranda
  • Informasi
  • Berita
  • Bantuan
  • Pustakawan
  • Area Anggota
  • Pilih Bahasa :
    Bahasa Arab Bahasa Bengal Bahasa Brazil Portugis Bahasa Inggris Bahasa Spanyol Bahasa Jerman Bahasa Indonesia Bahasa Jepang Bahasa Melayu Bahasa Persia Bahasa Rusia Bahasa Thailand Bahasa Turki Bahasa Urdu

Pencarian berdasarkan :

SEMUA Pengarang Subjek ISBN/ISSN Pencarian Spesifik

Pencarian terakhir:

{{tmpObj[k].text}}
No image available for this title
Penanda Bagikan

Skripsi

The Effectiveness of Using Snakes and Ladders Game on Students’ Grammar Achievement of the Second Grade at MTs Al Huda Bandung Tulungagung

Habib, Ifan Amrulloh - Nama Orang;

THE EFFECTIVENESS OF USING SNAKES AND LADDERS GAME ON STUDENTS’ GRAMMAR ACHIEVEMENT OF THE SECOND GRADE AT MTS AL-HUDA BANDUNG

Thesis entitles “The effectiveness of Using Snakes and Ladder game on Students’ Grammar Achievement of the Second Grade At MTs AL-Huda Bandung. is written by Ifan Amirulloh Habib, 3213083066, English Education Program Islamic Education Departmennt, State Islamic College (STAIN) Tulungaung. Advisor: Drs. H. Mashudi, M.Pd.I.

Keyword : Effectiveness, snakes and ladders game, and grammar achievement

There are many Medias in teaching learning grammar for young
learners of junior high school level. Game is the one of media for teaching and learning grammar. The students of junior high school level, especially second graders feel happy and enjoy their study taught by using game especially snakes and ladders game as media. By knowing grammar, the students are expected to be able to master four language skills. To make students master of grammar is one of the teachers' duties.
The research problems were formulated as follows: (I)How is the
students' echievement on grammar before taught by using snakes and ladder game? (2) How is the students' echievement on grammar after taught by using snakes and ladders game? (3) Is there any significant difference between student's echievement on grammar before taught by using snakes and ladders game and after taught by using snakes and ladders game?
The purposes of the study are: (1) To know the students' echievement on grammar before using snakes and ladders game. (2) To know the students' echievement on grammar after using snakes and ladders game. (3) To know the difference of students’ echievement on grammar between before and after taught by using snakes and ladders game.
This research is quantitative approach. The population of the study is the
second grade students of MTs AL-Huda Bandung. There are 15 students. Method of collecting data is test. The analysis technique of quantitative data used t-test
After getting the data, the writer used t-test to analyze the data. The
result of data analysis for the (t test) is 6,66 with the degree freedom is 15 students
and the significant level 5% is 2.145. It means that the null hypothesis
(Ho) is rejected and the alternative hypothesis (Ha) is accepted. It could be concluded that there is the effectiveness of using snakes and ladders game to improve the second grade students' achievement on grammar at MTs AL-Huda Bandung.



Ketersediaan
#
UIN SATU Tulungagung T-2012 Hab TBI
T-2012/TBI/027
Tersedia namun tidak untuk dipinjamkan - No Loan
#
UIN SATU Tulungagung T-2012 Hab TBI
T-2012/TBI/028
Tersedia namun tidak untuk dipinjamkan - No Loan
Informasi Detail
Judul Seri
-
No. Panggil
KK T-2012 Hab TBI
Penerbit
Tulungagung : STAIN Tulungagung., 2012
Deskripsi Fisik
-
Bahasa
English
ISBN/ISSN
-
Klasifikasi
371.33
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
alat peraga pengajaran
Info Detail Spesifik
-
Pernyataan Tanggungjawab
-
Versi lain/terkait

Tidak tersedia versi lain

Lampiran Berkas
Tidak Ada Data
Komentar

Anda harus masuk sebelum memberikan komentar

UIN Sayyid Ali Rahmatullah Tulungagung
  • Informasi
  • Layanan
  • Pustakawan
  • Area Anggota

Tentang Kami

Perpustakaan UIN Sayyid Ali Rahmatullah Tulungagung merupakan pusat sumber informasi akademik yang mendukung kegiatan pendidikan, penelitian, dan pengabdian kepada masyarakat.

Cari

masukkan satu atau lebih kata kunci dari judul, pengarang, atau subjek

Donasi untuk SLiMS Kontribusi untuk SLiMS?

© 2026 — Senayan Developer Community

Ditenagai oleh SLiMS
Pilih subjek yang menarik bagi Anda
  • Karya Umum
  • Filsafat
  • Agama
  • Ilmu-ilmu Sosial
  • Bahasa
  • Ilmu-ilmu Murni
  • Ilmu-ilmu Terapan
  • Kesenian, Hiburan, dan Olahraga
  • Kesusastraan
  • Geografi dan Sejarah
Icons made by Freepik from www.flaticon.com
Pencarian Spesifik
Kemana ingin Anda bagikan?